The half-day workshop kicks off with an introduction to the topic.
A research-through workshop (RtW) approach (thematic introductions, brief directed discussions, collaborative sketching) will be employed to produce insights through collective brainstorming.
The process place emphasis on informal discussion that is programmatically open-ended, and will produce raw data.
The workshop is designed for up to 30 participants. After a short introduction, participants will be divided into groups. They will start with the same material to develop a playful prototype. At the end of the workshop, the results will be compared and evaluated. Places are limited so book early to secure your place!
By employing visual, narrative, and gamified forms as a research tool, we make room for the senses, emotion and imagination on the part of the respondents, researchers, and audiences of the output.
We draw on a specific collaboration with game designers, visual communication designers, creative arts students and creatives from the Teesside region that resulted in a research event in which creatives from the sector and creative arts students were invited to collaboratively recreate the richness and complexity of women’s experiences in the region.
We welcome individuals from creative sectors, including professionals, freelancers, decision-makers, students, academics, and NGO workers, to share their insights and experiences related to women’s role in creativity and innovation and explore new approaches for creative collaboration in a playful session.